Science, Art and Technology
Science, Art and Technology 

Aesthetic values have long been understood on many levels using technology and scientific understanding. Linearly and modularly, we have studied time, space, light, movement and sound; yet unknown scientific discoveries and technological development are always impending. Artists must continue to collaborate with scientists and engineers stretching their minds together imagining new solutions for sharing knowledge. Already scientists, artists, and engineers cross train in each others fields of study. As new hybrid communicators they are cooperatively merging their talents prodding worldwide knowledge to bridge peoples of vastly different culture and perspective together into universally shared understanding of the physical world.
Kenneth R. Jolls stated in Nature Opinion Correspondence the following: "Graphic artists who collaborate with scientists have often been shaped by the other of C. P. Snow's 'two cultures'. Although well-intentioned, many artists' understanding of basic science is inadequate for meaningful...
Talk by Doug Ramsey and Alex Matthews about "Capturing and Editing Multimedia Events"
ES4FUN is a Physics-driven educational project with the aim of spreading universal scientific concepts in a game context, with research high-tech and audio+video clip support Multitudinary games were designed and implemented to spread the concepts "structures and functionalities" which are...
ES4FUN is a Physics-driven educational project with the aim of spreading universal scientific concepts in a game context, with research high-tech and audio+video clip support Interactive video games have been implemented with LabVIEW to highlight the concepts feedback and structural...


